Dreadmarch
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The map device

A map device is a globe that stands next to the temple of almost every hub city. You use a map on it, the map is consumed, and you step into the instance.

How to open a map

  1. Stand at the device in a hub and use the map on it.
  2. The device shows a preview: tier, modifiers and your Focus chance (Atlas Focus).
  3. Confirm. The map is consumed, and you and your party enter.

Parties. Party members use the device afterwards to enter the same map: they are brought to the opener's latest map, or to the newest one opened by a party member. Up to six entries in total (Maps).

The fee (coming soon). A gold fee for opening a map is designed but not yet charged: today opening a map costs only the map itself (What gold is spent on).

Special items. The device also accepts:

Leaving. The portal near the entrance returns you to the temple of the device's city. Portal Scrolls (Currency and orbs) make a new way home from inside.

Where. Devices stand in 28 locations, beside the temples of the hub cities. The tutorial shore has none, but Gullrest Camp has a device on which you try the Wrack Echo (The Wrackline and Gullrest Camp).

Opening costs, too. Every failed map is a consumed map; that is the real cost of a mistake, rather than any penalty to your gear (The death rule).

Status: the device and parties work. The gold fee is not yet in the game.

Related: Hubs and waypoints, Depot and stash.