Ascendancy trials
You earn ascendancy points by passing four trials. Each trial gives 2 points, for 8 in total.
| Trial | When | Where |
|---|---|---|
| 1. Gate | After the Old Widow in Act III, around level 27 | The Plains of Havoc |
| 2. Road | After the Act V boss, around level 48 | Act V |
| 3. Wall | After the Act VII boss, around level 59 | Act VII |
| 4. Atlas | From a trial map, tier 6 maps and up | The map device |
Trials 1 to 3 are granted by the campaign: the two points arrive when you kill that boss (Campaign bosses). Trial 1 is also what lets you choose your ascendancy in the passive tree window (Ascendancies).
Trial 4, the Atlas trial. Bosses in tier 6 and higher maps can drop a trial map, one roll for each player who fought the boss. It is bound to you, cannot be traded, and is opened at the map device (The map device). The first time you complete it you earn 2 points. After that, a trial map gives a glyph rather than points, and drops less often.
A pity counter makes sure a trial map drops after a fixed number of T6+ boss kills without one (the fifth), so you will not wait forever.
Safe respecs. The trials grant points only once per character. A second character needs its own. Taking points back costs Orbs of Regret (Ascendancies).
Related: Ascendancies, The map device, Campaign bosses.