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Pinnacles and Writs

Each faction ends in a pinnacle boss at area level 85:

FactionPinnacleDrops
LionDrume, the usurperThe Lion Seal
FalconGrand Master OberonThe Falcon Seal
CobraScarlett EtzelThe Cobra Seal
NagaTimira the Many-HeadedThe Naga Seal

The Writ. To fight a pinnacle you need that faction's Pinnacle Writ. A Writ is a map item that you consume at the map device. It opens one attempt: one arena, up to six entries, one pinnacle. It is bound to your character and cannot be traded.

  • The first Writ of a faction is free. It is issued when you kill the faction's Hold Warden (Faction Holds).
  • Further Writs cost 100,000 gold or 15 Tokens of that faction, bought at the Atlas table (Standing and Tokens).
  • You must be at least level 80 to enter (the level may be adjusted in testing).

Fighting. A pinnacle is a long fight with phases that echo its faction's mechanic: Drume's three chests and commanders, Oberon's rifts, Scarlett's essence pillars, Timira's heads (The four factions). Expect a few minutes with a strong party. Death follows the usual rule (The death rule), and you can re-enter while entries remain.

Rewards

Who qualifies. You must deal at least 10% of the boss's damage, or do healing and support worth about the same, and still be in the arena when it dies. Players who stand around do not receive a Seal. Support players count.

Not shared. Seals are given per player, not randomly allotted.

Status: the Seal and Writ rules are in place, but the pinnacle fights are not built yet (coming soon).

Related: Voruun Hale, the Unburied King, The Atlas.