Pinnacles and Writs
Each faction ends in a pinnacle boss at area level 85:
| Faction | Pinnacle | Drops |
|---|---|---|
| Lion | Drume, the usurper | The Lion Seal |
| Falcon | Grand Master Oberon | The Falcon Seal |
| Cobra | Scarlett Etzel | The Cobra Seal |
| Naga | Timira the Many-Headed | The Naga Seal |
The Writ. To fight a pinnacle you need that faction's Pinnacle Writ. A Writ is a map item that you consume at the map device. It opens one attempt: one arena, up to six entries, one pinnacle. It is bound to your character and cannot be traded.
- The first Writ of a faction is free. It is issued when you kill the faction's Hold Warden (Faction Holds).
- Further Writs cost 100,000 gold or 15 Tokens of that faction, bought at the Atlas table (Standing and Tokens).
- You must be at least level 80 to enter (the level may be adjusted in testing).
Fighting. A pinnacle is a long fight with phases that echo its faction's mechanic: Drume's three chests and commanders, Oberon's rifts, Scarlett's essence pillars, Timira's heads (The four factions). Expect a few minutes with a strong party. Death follows the usual rule (The death rule), and you can re-enter while entries remain.
Rewards
- A Seal, one per qualifying player, delivered to your own reward chest (Seals and the Sigil of the Unburied King).
- Bonus loot at area level 85, mostly tier 11 and 10 bases, with a bias to the faction's theme.
- Chase uniques such as Drume's Bleeding Crown or Timira's Many Voices (Unique items).
- One passive point the first time you kill each pinnacle (Passive points and respec).
Who qualifies. You must deal at least 10% of the boss's damage, or do healing and support worth about the same, and still be in the arena when it dies. Players who stand around do not receive a Seal. Support players count.
Not shared. Seals are given per player, not randomly allotted.
Status: the Seal and Writ rules are in place, but the pinnacle fights are not built yet (coming soon).
Related: Voruun Hale, the Unburied King, The Atlas.