Dreadmarch
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Passive points and respec

Where the points come from

  • 1 point per level, from level 2 to 100: 99 points.
  • Quest points, 22 in all, each granted once per character: 1 for finishing the tutorial; 2 for each full act (I to V, VII and IX, one for the main quest and one for the boss); 1 each for the half-acts VI and VIII; 1 for the first kill of each of the four pinnacle bosses; 1 for the first kill of Voruun Hale.
  • Total at level 100: 121. At level 68, when the first map opens, you have about 84.

Quest points are refunded and re-spent exactly like level points.

Respec

You can take points back at any time in a hub.

  • Refunding one point costs 5 gold per character level (never less than 50 gold).
  • Up to character level 20, it is free. Experiment while you are young.
  • An Orb of Regret refunds one point with no gold cost. They drop from monsters (Currency and orbs).
  • Respeccing is not allowed inside maps or arenas.

Ascendancy points are separate. They have their own pool and their own respec rules (Ascendancies).

Spell effects of respeccing. If you respec a Signature Spell keystone and lose a glyph slot, the surplus glyph returns to your backpack. If your backpack is full, the respec is refused so that nothing is lost (Glyphs).

Tip. Take a look at the nearest notable of a cluster before spending the dead-end node after it. The cheapest strong choices lie two nodes from a cluster's entrance (The passive tree).

After a season ends your tree moves intact into Standard, and you get one free complete respec on migration (The Standard realm).

Related: Levels and experience, Keystones.