Dreadmarch
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The gold cap

A character can carry at most 10,000,000 gold, counting the backpack and the bank together. Platinum counts as 100 gold.

What happens at the cap

  • Picking up gold: the coins stay on the corpse, and you are told.
  • Depositing: the bank refuses coins that would exceed the cap.
  • Trading: you cannot receive gold that takes you over the cap (Trading).
  • Quest rewards: paid up to the cap, and the rest is lost, with a message (Sub-quests).

Why a cap? In maps gold is plentiful; a casual player can earn about twelve million over a season. The cap is the main brake on hoarding. It also limits how much a hacked account or a mule character can hold or steal.

What to do about it. Spend gold, as there are many uses (What gold is spent on): high-rank spells, glyphs, extra Writs, respec, rune upgrades. If you find yourself at the cap, you probably have more gold than the game gives you things to buy; consider trading goods for orbs.

Will it change? The cap may be raised to 100 million together with the trade site, if it proves a real constraint.

Status: the cap is designed and not yet enforced (coming soon).

Related: Gold, The Standard realm.