Monster modifiers
Magic monsters have one modifier; rares have two to four. A modifier appears as an adjective in the monster's name, such as "Searing Grave Digger". Some groups never roll together: a monster gets at most one status modifier.
Offence
- Swift: faster movement and attacks. Frenzied: below 35% life, more damage and speed.
- Searing, Glacial, Stormcharged, Venomous, Deathtouched: add a share of damage as fire, cold, lightning, earth or death.
- Vampiric: heals from the damage it deals. Volatile: explodes shortly after dying.
Status (on hit, effects refresh and never stack)
- Igniting (burn), Venom-fanged (poison), Mauling (bleed), Mire (slow), Frostbound (brief root), Hexing (you take more damage), Draining (takes your mana).
Defence
- Hulking: more life. Regenerating: heals over time. Warded: more resistances. Armoured: less physical damage.
- Shielded: a barrier that returns after eight seconds without a hit. Proximity shield: a bubble that cuts damage from outside it. Unyielding: cannot be slowed, rooted, frozen or knocked back.
Pack and utility
- Phasing: teleports to you. Haste, Wrath and Bulwark auras: boost the pack nearby.
- Caller: summons helpers, which drop no loot. Soul-eater: grows stronger with every death nearby. Hexproof: resists your curses.
- Accurate: more likely to hit you; Evasive: dodges your attacks (Evasion). Sapping and Penetrating: pierce your defences.
How to read one. Look at the monster to see its list. Flasks help with statuses: Warding against burn and freeze, Quicksilver against slow, Granite against poison and bleed (Flask types and tiers). Resistance and armour cap the offence modifiers (Damage types and resistances).
What you will not find. Reflect, "cannot be damaged", "cannot leech" and "cannot crit" are deliberately absent. Challenge should come from design, not from invalidating a build.
Atlas. Faction mini bosses reuse several of these as their own signature mods. Vengeful is given only to mini bosses: when it dies, three normal monsters of its kind appear (The four factions).
Related: Monster rarity, Map modifiers.