Dreadmarch
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Monsters

Rarity tiers and the modifier glossary, as used by the game. See also Monster rarity and Monster modifiers.

Rarity tiers

RarityLifeDamageXPModifiersEquipment dropsGold
Normalx1x1x10-0x1x1
Magicx2x1x2.51-1x2x2
Rarex4x1.2x72-4x6x5
Bossx20x2.5x150-2x1x10

Modifiers

ModifierThemeKindFrom levelMagicBossEffect
Hulkinglifedefence1yesyesmore life on top of the rarity
Vengefuldeathutility1-yeson death: 3 normal monsters of its kind (ATLAS_MECHANICS 1.4 mini bosses); weight 0: given explicitly never rolled
Armouredresistdefence5yesyesphysical damage reduction
Glacialcoldoffence5yesyesadds % of its damage as cold
Searingfireoffence5yesyesadds % of its damage as fire
Stormchargedlightningoffence5yesyesadds % of its damage as lightning
Swiftspeedoffence5yesyesmove speed (base speed) and attack speed (as damage per second)
Venomousearthoffence5yesyesadds % of its damage as earth
Ignitingfirestatus8yesyesburn per second for 4 s
Maulingcursestatus8yesyesbleed per second for 5 s
Venom-fangedearthstatus8yesyespoison per second for 8 s
Accurateaccuracyoffence10yesyes+% accuracy against the player's evasion (DEFENCES.md 3.3)
Mireearthstatus10yesyesslow
Phasingteleportutility10--teleports next to its target when more than 3 tiles away
Regeneratinglifedefence10yes-max life per second
Wardedresistdefence10yesyesfire cold lightning earth resistance (cap 75)
Bulwark aurapackutility12--carrier and pack within 8 tiles
Haste aurapackutility12--carrier and pack within 8 tiles
Wrath aurapackutility12--carrier and pack within 8 tiles
Callerpackutility15-yes6 alive at most; adds give no loot and 25% experience
Drainingcursestatus15--removes max mana and heals the monster the same fraction
Evasiveevasiondefence15yes-evades player attacks (not spells); player accuracy reduces it
Shieldedresistdefence15-yesbarrier of max life; full again 8 s after the last hit
Vampiriccurseoffence15yes-heals % of the damage it deals
Volatiledeathoffence15--on death after 1.5 s: radius 2 blast for 4 x D(L)
Deathtoucheddeathoffence20-yesadds % of its damage as death
Frostboundcoldstatus20-yesrooted once per 8 s per player
Penetratingpierceoffence20-yesattacks ignore 50% of armour; spells penetrate elemental resistance
Sappingpierceoffence20-yesshare of its damage bypasses energy shield; each hit delays recharge 2 s
Soul-eaterdeathutility20-yes10 stacks for 20 s; heals 3% per stack gained
Unyieldingresistdefence20-yesimmune to slow and root
Frenziedspeedoffence25-yesbelow 35% life
Hexingcursestatus25-yesyou take more damage
Hexproofcurseutility25--curses at half strength (no player curses exist yet)
Proximity shieldbubbledefence25--less damage from outside radius 4; up 8 s down 8 s